what weapons can be pushed to white sharpness mhw
Monster Hunter Earth Top 5 Hammers
With Monster Hunter: World coming to PC, I thought I'd have the time to showcase some top weapons to build for. May the streamstones ever exist in your favour. Simply really, with a little bit of thinking and Athena'due south ASS (Armor Skill Search) you too can have equipment to chase for. In this list, I'll feature 3 weapons that were office of initial launch, with the last two beingness event or DLC dropped weapons post-launch. A quick note, the values I listing here are the Raw weapon values. The ones you see in-game are often referred equally bloated values, factoring the motion value or the "ability" behind each set on. Besides, it makes it a lot easier maths wise to compare the raw over the bloat values.
Whilst there ain't no Mjolnir here, I tin can at least supply with a hammer that'll hit difficult, has great swinging potential, and even knocks monsters out. Tried and tested like the Greatsword, this is a weapon designed to hit merely every bit hard as it and has smashing maneuverability. The only downside is that you tin can't cut tails, and has you lot aiming for the Monster's caput, which is floating in the air and much harder to hit. Expert luck Hunter, I hope your golf swing can get it in one.
Diablos Shatterer Two: 230 Raw + (150 Ice)
Swap Critical Jewel for a Abrupt Jewel if white is also hard to maintain.
Y'all might not see Diablos when information technology'southward coming for your ass with its horns, but at least you probably saw this coming. Diablos, the king of raw, has a great hammer that can be pushed to white sharpness. And whilst many of the other builds shown here are designed for stunning similar the boy wonder, this is a fix designed to kill. Pushed to white, compared to green and bludgeoner, its damage numbers tin push its damage threshold into the 500+ on the last Large Bang five striking. And if you're aiming for fast times, this is a set to look at.
Whilst this has room for improvement skill wise, this is a gear up designed just to hit as hard as possible. With an effective raw of 464, the only way to ameliorate this marginally is through irresolute the gloves from Teostra to Vaal Hazak to push button to Attack 7 and dropping to Critical Heave ii. This will improve the effective raw by 1, which isn't that large of a change, unless you wanted to also run with an actress point for Tool Specialist 3. Not that much gain, although the first problem yous have is getting the extra Assault Jewels of 4 and half-dozen respectively. And since you're more likely to get a Flawless Jewel to go Peak Operation 3 faster, it is recommended. But if y'all don't take it, using that and getting Weakness Exploit three is more critical than extra points in Critical Boost. A somewhat adaptable build, merely when your effective raw is 464 getting these concluding calculations can exist difficult.
Baan Strike III - 190 Raw + 270 Slumber
I in l chance to not crit, let Desire Sensor e'er exist in your favour.
Sleep boi is dorsum, and being a cousin of Jay Leno, that mighty chin is worth smacking Monsters with that bone jaw. Different Diablos, its raw and sharpness isn't the greatest. But at least its sleep isn't something to laugh at; accounting for single hits, the Baan can hit more than confronting a Monster one time it's asleep. For solo play, you'll mayhap send it to slumber 2-three times without the Apothecary drape. But that'due south all you'll need to lay in for a corking hulking critical hit to the Monster's sleeping face. Plus the beauty of this is that you don't need Free-Element, meaning you can slot in those three skill slots for a more stiff striking.
Similar to my previous Sleeper Striking Greatsword build (link), this is a build focusing on delivering a hit to wake a monster into a shocked state. Equally you lot can tell, if the Monster's striking you, heal and and then return the favour with Peak Performance active. Nergigante's armour skill is a matter simply to aid with the upkeep. So if you oasis't guessed it, augment the hammer for two damage and ane affinity, and, assuming Anarchist 1 is agile too, your crit rate is 98% thanks to Maximum Might since you'll want to be hitting with the Upswing attack which hardest hitting move you tin do without having hitting the Monster prior, although yous will need to piece of work on your distancing.
Ragefire Magda Floga - 220 Raw + 420 Smash
Slot to your hearts content, you can easily push button to near 100% crit charge per unit.
Yous probably forgot virtually this Elder Dragon after you beat it, and whilst it's a great fight to brainstorm with, it'southward a slog when you're grinding for it. Believe me, I've fabricated too many weapons and not enough armour pieces. Only I want that armour for fashion hunting purposes. Whilst previously the others focused on raw output, this is just designed to work. Especially for HR running, the actress slots merely help the weapon shine. And whilst it can't be paired with Non Elemental Heave, bludgeoner with the incredible length of green sharpness makes this a great solid all circular build.
Similar the terminal set, this is designed without events or DLC in heed, and is equally ornamentation lite as possible. Requiring simply a Tenderizer Jewel, any of the slots can exist used to your heart'south desire. Personally, I'm opting for the boosted Drain Jewels for making the Monsters' exhausted faster. Granted this is a niche pick, and would exist ameliorate for Hunting Horns. That'southward the beauty of this set, if you wanted to redecorate this for more defensive skills this set's base skills are pretty much all yous need. Want more than blast? Gem away. The only terminal proposition I have for this is augmenting for affinity over damage, this is a 1 point constructive raw change. But for a more consequent smacking experience, the x% affinity alter will push your crit rate to a near coin toss. Some other outlook is less chance to make a feeble hit because of that negative affinity.
Devil's Crush - 230 Raw + 210 Dragon
Swap dragon and empty for Assail for Monsters not weak to Dragon.
Some say, the pickle never grew out of its teenagehood and others say the pickle'due south unending hunger accidentally confused dearest for gluttony. No ones truly knows if the Jho ate their trounce. All nosotros do know, we've somehow fabricated its beat out. Jokes aside, this is another hulking green meat meant for smacking about like a butter sock. With a few points in Handicraft, this is one of the hardest hitting hammers without the need of extra set. The loftier raw and easy white easily offset the negative affinity, especially when the hammer is designed to smack a monster'southward face. Maybe that's why it'southward meant for smacking monster jaws, you're meant to beat out their power to eat.
Built for a more offensive build, this gear up features a solid level of Handicraft for that critical white sharpness that makes this weapon shine the most. Compared to the Diablos offering, this is easier to gem for, although in terms of raw output it's up for discussion depending on the Monster. With an constructive raw of 410 with Assail 3 using the extra slots (Nergigante Alpha gloves volition just need two Attack Jewels), this is a shut rival to the Diablos in many ways. If you wanted more damage change the charm for Attack 3. But with Slugger 3, the ability to create openings and follow it up is just a stronger sale over the Diablos. Throw in some dragon chemical element weakness, and this becomes a stronger pick in certain cases.
Taroth Hammer "Decay": 200 Raw + 270 Dragon
Broaden for health instead of damage, this is capable of outpacing my previous Jho build.
Okay, stinky boi here. And yeah, this is a list containing the undead Elder Dragon: Vaal Hazak. Yous might argue that its original version is better, but that's no hammer: It's an axe that tin't cut things. And equally much equally yous sharpen information technology, information technology's best course of action is knocking things out. And whilst this isn't going to be winning prizes for information technology, it's a weapon that honestly proceed up with Diablos and Deviljho thank you its solid performance over. Plus compared to its original offering, this can be augmented twice.
If we're talking about peak operation, Diablos takes the win with its college raw and easier admission to an ultra-crit build. Deviljho has like shooting fish in a barrel white, simply it's got bad affinity and you lot won't exist able to fully build for ultra-crit to fully maximise on harm. But with Decay, and Pandemonium's Root, you're able to meet a nice in betwixt for optimal DPS, with relatively like shooting fish in a barrel white, and aught affinity. Calculation Crit Boost 2 and Weakness exploit 3 is easily achievable, with Agitator 3 to help go on the effective raw at 393 (413 with attack and affinity augment). But that'south non going to topple the Pickle, the dragon is what helps set it apart. With an constructive elemental raw of 40, factoring in sharpness, this is a power house pick confronting monsters weak to dragon. However, the chief downside is the upkeep of Elevation Performance and Anarchist. If you augment for health instead of impairment, the effective raw volition driblet to 405. Which are strong counter balances to picking this upward, also the white sharpness will exist harder to maintain. And so if y'all find your white sharpness depleting too fast I would bandy the Challenger Jewel for a Sharpness Jewel for Razor Precipitous.
Phew, a bit of the technical side and it'll only get a bit more technical with the Hunting Horn. With its numerous buffs and whole host of songs for attack rotations for increase exhaust and damage, this simply a taster of what'southward to come. That said, the hammer, as simple in moves set it is. Its powerhouse options to exploit a Monster'south down can lead to a chaining result of cataclysmic damage. All I know is that at least in this Monster Hunter game, compared to its concluding, the names here are a lot better.
Something to note in this commodity especially is the use of effective raw calculations, having used a couple of them with dissimilar numbers, I've opted to MHW Builder every bit it's (at time of writing) in agile development and communications with Time Attack runners.
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Source: https://www.gamegrin.com/articles/monster-hunter-world-top-5-hammers/
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